Filmmakers and sound engineering professionals were able to offer life-like hearing experiences to the end user through the use of G’Audio Works, a plugin which can be seamlessly added to Pro Tools.
Officially launched recently, G’Audio Works, a spatial audio plug-in for Digital Audio Workstation, has been extensively tested before launch. During its beta period, states the company, Works proved to enable filmmakers and sound engineering professionals to provide life-like hearing experiences to the end user, by placing them in the soundscape and accurately reproducing the direction and position of sounds in a given environment.
- Supports the simultaneous use of three audio signals to create realistic sound with environmental ambience
- Enables users to edit as they watch in order to synchronize the reference video and audio in head-mounted display (HMD) view, Panoramic view or Map view
- Supports offline bouncing so users can export work 30 times faster than realtime bouncing, which requires the video file to play in full
- Available in SDK format and can be easily integrated into mobile devices, using minimal processing power and low latency while delivering the best sound quality possible
- Is the only player that renders any combination of the audio signals
- Reflects the listener’s head orientation and interactive motions with real-time calculation of relative sound source positions
- Supports both HTML Live Streaming (HLS) and Dynamic Adaptive Streaming over HTTP (DASH) formats, and is the only player to support G’Audio’s proprietary GAO format, a hyper-real audio format designed to deliver 3D audio at its fullest potential
- Applies head-related transfer functions (HRTFs) data to tailor sound per the average human head and ears to simulate actual hearing mechanisms
- Leverages G’Audio’s own binaural rendering technology, which is part of the Moving Picture Experts Group’s 3D Audio international standards (MPEG-H 3D)